/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Röver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include "sound.h" #include "decl.h" #include "archi.h" #include "configuration.h" static bool samplesloaded = false; void snd_init(void) { if (!config.nosound()) { ttsounds::instance()->opensound(); if (!samplesloaded) { ttsounds::instance()->addsound("water.wav", SND_WATER, 128, -1); ttsounds::instance()->addsound("tap.wav", SND_TAP, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("boing.wav", SND_BOINK, 0, 0); ttsounds::instance()->addsound("hit.wav", SND_HIT, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("honk.wav", SND_CROSS, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("tick.wav", SND_TICK, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("bubbles.wav", SND_DROWN, MIX_MAX_VOLUME, 2); ttsounds::instance()->addsound("splash.wav", SND_SPLASH, 0, 0); ttsounds::instance()->addsound("swoosh.wav", SND_SHOOT, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("alarm.wav", SND_ALARM, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("score.wav", SND_SCORE, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("rumble.wav", SND_CRUMBLE, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("fanfare.wav", SND_FANFARE, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("sonar.wav", SND_SONAR, MIX_MAX_VOLUME/6, 0); ttsounds::instance()->addsound("torpedo.wav", SND_TORPEDO, MIX_MAX_VOLUME, 0); samplesloaded = true; } } } void snd_done(void) { ttsounds::instance()->closesound(); } void snd_playTitle(void) { ttsounds::instance()->playmusic("toppler.ogg"); } void snd_stopTitle(void) { ttsounds::instance()->stopmusic(); } void snd_musicVolume(int vol) { ttsounds::instance()->fadeToVol(vol); }