#include "../environment.pov" union { torus { 1.5 0.5 texture { T3 } rotate y*90 rotate z*rot*180 rotate x*45 } torus { 2.5 0.5 texture { T1 } rotate y*90 rotate z*rot*180+z*33 rotate -x*33 } sphere { <0,0,0> 1 texture { T2 } } scale 0.9 }