#include "../environment.pov" union { sphere { <0,0,0> 1.3 texture { T2 } } union { sphere { <0,2.2,0> 0.8 rotate z*180*rot rotate x*45} sphere { <0,-2.2,0> 0.8 rotate z*180*rot rotate -x*45 } texture { T1 } } union { sphere { <0,0,2> 0.6 } sphere { <0,2,0> 0.6 } sphere { <0,0,-2> 0.6 } sphere { <0,-2,0> 0.6 } texture { T3 } } rotate z*rot*180 rotate x*rot*180 scale 0.9 }